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Interviews
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Interview
Interview: Liu Heng, Producer on Torchlight: Infinite, discusses the team's approach to monetisation
iOS
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Android
Interview
Interview: The Clash of Clans team discuss ten years at the top of mobile gaming
iOS
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Android
Interview
Interview: Ian Hamilton discusses how accessibility in gaming has progressed in recent years
iOS
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Android
Interview
Interview: Indie developer San Games discusses its turn-based gladiator RPG sequel, Journey of a Gladiator 2
iOS
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Android
Interview
Interview: Sprightly Wolf discusses the development of its innovative, light-based puzzler, Brilliance: Catch the light
iOS
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Interview
RuneScape Mobile interview: Emma Hall and Matt Casey discuss how the game is performing as it celebrates its first anniversary
iOS
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Android
Interview
Naraka: Bladepoint interview: Ray Kwan discusses bringing the battle royale to mobile
iOS
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Android
Interview
Dragon City Interview: Socialpoint’s Lead Game Designer discusses its flagship title’s LiveOps and continued popularity
iOS
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Android
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Windows Mobile
Interview
Mythic Legends Interview: exploring how Outfit7 kept its Strategy RPG title fun and accessible
iOS
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Android
Interview
Mythic Legends interview: discussing the ideas and innovations behind Outfit7’s upcoming strategy RPG
iOS
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Android
Interview
Shrouded Citadel Interview: revisiting the epic-sized AR adventure one year on from release
iOS
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Android
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VR
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Interview
Summoners War: Lost Centuria interview: Gary Park discusses the game's first year and its future
iOS
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Android
Interview
Onmyoji interview: check out the developer’s take on the fantasy RPGs immense success
iOS
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Android
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iPod
Interview
Hitman Sniper: The Shadows interview: Simon Doongoor discusses development challenges, the future of the game and more
iOS
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Android
Interview
Angry Birds Journey interview: Timo Pietilä and Sandro Kvlividze dicuss the game's art style and balancing birds
iOS
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Android
Interview
Square Enix Montreal interview: Patrick Naud discusses the studio's 10 year history and what we can expect in the future
iOS
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Android
Interview
Summoners War interview: Brian Choi discusses the franchise's esports ambitions and challenges faced during the pandemic
iOS
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Android
Interview
Clash Mini Interview: Fan Fang and Vlad Perge discuss the upcoming beta and creating an accessible strategy game
iOS
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Android
Interview
Tales of Luminaria interview: Sugi, the project's localization producer, discusses the game's story structure and bringing the series to mobile
iOS
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Android
Interview
NBA Now 22 interview: Rich Grisham discusses how COM2US' latest basketball title stands out from the competition
iOS
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Android
Interview
Sky Warriors interview: Luiz Piccini discusses Wildlife Studios' new multiplayer aerial combat game
iOS
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Android
Interview
Interview: We discuss The Walking Dead: No Man's Land's sixth anniversary with Next Games
iOS
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Android
Interview
Landlord GO Interview: learn about the making of Reality Games’ incredibly successful AR property management sim
iOS
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Android
Interview
AdVenture Capitalist Interview: Hyper Hippo discuss how its least favourite idea took the world by storm
iOS
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Android
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Steam
Interview
Asphalt 8: Airborne+ interview: Roman Chernoliasov discusses how the free-to-play game has been tweaked for Apple Arcade
iOS
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Apple Arcade
Interview
Contra Returns interview: The team discusses bringing a beloved IP over to mobile devices
iOS
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Android
Interview
Interview: Shaun Rutland, the CEO and co-founder of Hutch discusses a decade of creating automotive-themed games
iOS
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Android
Interview
Merge Magic interview: Eren Yanik discusses the puzzler's ongoing success alongside the newly added social features
iOS
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Android
Interview
My Talking Angela 2 Interview: we discuss Outfit7’s biggest Talking Tom & Friends game release of the summer
iOS
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Android
Interview
Ultimate Rivals: The Court interview: Arjun Rao discusses being part of Apple Arcade and what makes their sports game standout from the competition
iOS
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Apple Arcade
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